

You'll also need to be running the Bedrock version of the game rather than Java, so check what game edition you have before you get frustrated over missing features. The minimum requirements for Minecraft RTX right now are as follows: An Nvidia GeForce RTX 3060 retails for around $329 (about £240, AU$430) depending on what version you buy, or the more powerful Nvidia GeForce RTX 3060 Ti can be found for $399 (about £299, AU$540). While the Nvidia Ampere cards are sadly harder to find than Ender Pearls, they are more affordable (if found at MSRP), and with the way games are heading, it's important that features like DLSS and RTX become more accessible. At the end of the day, a block was a block.

Minecraft was an equal playing field, not in a unique sense, but the popularity of a game that made zero effort to look 'pretty' was truly impressive. The friends I had back then that could afford dedicated gaming computers could run beautiful games that demanded beefier components, even when the graphics in games like Skyrim or Crysis 2 reduced down to the lowest playable settings. Whether it was my beaten-up laptop or the old family desktop computer, it was always a game that my siblings and I could play. You can almost run it on a toaster if needed, but its accessibility was a great selling point. A large reason I loved the game was because of its ridiculously low system requirements. When the beta for Minecraft with RTX was announced, I was actually rather confused. I've been a huge fan of Minecraft almost as far back as its initial release – over a decade ago if anyone else needs to feel older than they should – and though I haven't played it consistently over the last few years, it's always been something I crawl back to when I need a few chill evenings away from competitive gaming environments.
